Monday, 25 June 2007

Into the woods - again

Little time and energy today for something definite, yet we have some new models for demonstrating the three levels of flora: ground (grass/ice...), middle (bushes), top (trees/?). Some basic blender models and the two new classes GreenBush and GreenPineTree, yeah, welcome them, that's what fit in today. :-) Enough to demonstrate how flora levels will look in the first iteration...

6 comments:

Charlie said...

I'm not sure what kinda style you are aiming for with the flora, but there are some nicer looking models linked (by moi :-) in the Scourge forum.

pzi said...

Thanks, those looks rather cool, that foliage thing i was already looking for, but couldn't find any free creative common yet. :) I will try them.

About the style: I am aiming at simple but real looking style, yet I am noob at 3d modeling/blender, so I was just putting something together in 5-10 minutes... http://www.sharecg.com/v/7317/3d-model/foliage-pack-01 looks very promising. I hope I can put it easily into JMonkeyEngine, and then it will look very cool! :)

Charlie said...

http://www.sharecg.com/v/3676/3d-model/FallenTree

pzi said...

Great link, the author of this has some cool textures too in his portfolio. Thx!

pzi said...

it seems i was to quick about usability of the models in my project...i bumped into some obstacles...will look rather at UFO AI if it works better.

pzi said...

UFO ai has some special level based model parts for trees, hard to move it into jcrpg without much work...i will have to wait for better JCRPG aimed models for now...or create better ones myself. :-D

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