Showing posts with label service. Show all posts
Showing posts with label service. Show all posts

Monday, 18 April 2011

Unified Feed for hardcore jClassicRPG fans

Using yahoo feed pipeing system, I've unified all the available RSS feeds of jClassicRPG. If you're a hardcore fan of the project you can use the following url from now on: http://feeds.feedburner.com/JcrpgPipes This one contains all blog posts, forum posts and trac project management events going on in the project.

Sunday, 17 April 2011

RSS forum feeds added. Working on ecology AI.

Global RSS feed and individual ones are now served on forum by Smartfeed phpbb module. Works great so far. Global URL if you want to subcribe in your Reader app: link. READ edit2 part for the really good ATOM/RSS feed choice down below. :)
Continuously working on AI. A test suite is now working, in console mode, spitting out turn by turn, entity by entity what's going on in their decision making. Soon to add more, like a quick combat/impact scenario tool for them, appending of history. Entities can now hold information in their 'container' which are past HistoricalEvents or future Plans. (All these are yet placeholder classes to be filled with real content on the long.) Additional Behavior types were added a bit like those that Civilization I of Sid Meiers had, so these traits can have an effect on how different races/populations act in the turns. So... it's under construction... :)
EDIT: indivudual forum/topic RSS feeds doesn't work yet, I'd need to tweak the CSS/style files more as it turned out.Sorry! Global RSS is working well, so use that for now. Thanks! :)

EDIT2: Oh, just found out that phpBB3.0.7+ has ATOM feed by default. *FACEPALM* Anyway, I've enabled it, and now you can subscribe to virtually any part and subpart of the forum, and to New topics too as a separate feed. phpBB coolnes, kudos! Global phpbb based feed: link

Friday, 15 April 2011

Forum registration corrected

Forum got some troubles preventing registration. Now theme is corrected, you can register hopefully without any trouble.

Friday, 7 January 2011

Forum moving again... *sigh*

Well, as you might have noticed the jcrpg forum was down for a while. Unfortunately the server it was running on is dead and I decided to 'move' it to javacrpg.sf.net/forum. (So it's technically not the default hosted phpBB service provided by sf.net, but a fresh hand-installed to the web storage part of the project hosted by sf.net and the sf.net hosted mysql database.)


This means we second time lose the forum contents...bad news, but now I reckon that this is the final movement as sf.net will always be there to host it, just like the project. :) So the new URL is: http://javacrpg.sourceforge.net/forum/index.php.

I'll try to at least fire up the old forum and move some parts manually or will try to find a tool etc. for it, but don't count on much more than moving bug reports and contribution threads in a quite blunt and simple way.

Well, also a big silence around the blog too, since long. Hopefully I'll get back into this business soon...fingers crossed. ;)

Saturday, 9 October 2010

Forum URL change. Music contrib

After my dyndns.org account expired unfortunately, I had to reregister, and no way to create ath.cx domains anymore. :( Anyway I've chosen the shortest URL possible which is now http://jcrpg.dyndns.org/phpbb/. Forum has been updated to phpBB3 3.0.7-PL1 too, as the whole server has been dist upgraded recently, and it rendered the previous db instance incompatible. Luckily an update db helped, so all the things are up and running again as before.

mvrasseli has visited us again and started to create a great new combat music track for jcrpg. Check updates here.

Monday, 10 May 2010

Ardor3d based code committed to SVN

The new official SVN root is now https://javacrpg.svn.sourceforge.net/svnroot/javacrpg/jClassicRPG/ . jME2 based code is moved to jme2_obsolete/ branch. Qubodup, the almighty FOSS genius is already helping with testing the newly committed game code. He checked out SVN, installed maven tool to be able to compile the jCRPG-engine subproject (using 'mvn clean install' command). I've already fixed some issues and updated some documentation. If you like the idea, you can try to help test the SVN codebase this way, before the release will be out. If you have an Intel GPU I cannot promise it will run (I already wrote about this here). Most probably it won't. Nvidia and Ati should be fine. Hopefully this may change with later releases of Intel drivers (it used to work with older drivers...).

Tuesday, 6 October 2009

Forums down due to freegamedev.net outage - backup forum is installed

Unfortunately a full system failure at the freegamedev.net machine results in a quite long outage in the forums services too. It's not yet sure if the forums can be normally restored. Let's hope it will get better, but in a week or more you can expect the forums to be down.

Brighter news is that the polishing of the release is progressing very well. Apart from adding a few more entity icons and probably sounds no other thing is planned to be coded, added before releasing.

EDIT: till it gets back, you can use this backup forum http://jcrpg.ath.cx/phpbb/

Sunday, 15 February 2009

Total facelift of jcrpg's project webpage by Tranberry

YES! Tranberry our great 2d gfx designer at freegamedev.net community did it again! A total face-lift of the previously very simple webpage of the project at sourceforge.net. It's still static, but the design is just superb quality by my opinion! It's with fancy html+css combo. Go and check it here. (On a side note, I'm still tweaking the codes before the approaching release, so soon it might happen!)

Thursday, 18 September 2008

mediawiki downtime - only direct download

Due to SF.net migrations the project's mediawiki is down. Till it will be back please use this link if you want to download. I hope they'll get over with it soon... will update this post if so.
EDIT: good news, wiki seems to be working again!

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