Wednesday, 30 May 2007

Developer blog launched

This is the day to start it all out. A happy beginning expected to be with a happy ending in the midterm future (or never).

After some hours of investigation, and long past dead and short experiments in RPG (Role Playing Game) game development (some stone dead Pascal projects with remnants in a dark and webbed corner of a hard disc), it has turned out to be a good idea to get serious in fun! Yes, now it seems quite possible to develop a nice RPG framework in Java after finding out that we have a cool Java OpenGL engine called JMonkeyEngine and to turn into reality my old dream: to create a nice enchanting old-fashioned pen and paper & turn based game with a decent story and a huge place to play. Now these are all goals to reach with hard work and a lot of time. Good Luck for the project!

Many things to do and invent and think through... how can we create a nice and simple engine goodly parted into appropriate little pieces of Java modules? What do we really want to do with those modules, how to make them interact? What innovations to include? What should the graphics look like?

Now before answering these questions in later posts maybe, just imagine that the result game should be somewhere around the famous Wizardry 7 crpg, if it doesn't ring a bell, imagine Eye Of The Beholder. My picture of the new game deviates not too much from these concepts, yet of course it will differ in a lot of ways, taking into consideration that we have the power of many GHzs, shiny new 3D opengl video cards and the Java programming language and its tools. As of the programming part also a frameworkish something must be created for simplicity to develop the game. The license question is still an open thing, but expect something open-sourceish. So the framework, a living world, the graphical system, the way a quest can be put into the machine, and the license are now to think about... and many more.

Anyway, the project is departing today from one harbor of reality to a far and distant harbor of imagination and dreams. Keep on floating...


Zsombor said...

Wow ! I'm very excited! :)

Paul said...

A long way to go, but I will keep you updated hopefully. 8-)

Kocka said...

I will keep an eye on you! :)

Charlie said...

I wish you much look with your endeavour. Should you need publicity please do not hesitate to contact me ( and I'll see if I can drum up support.

I have mentioned you once already. :-)

Paul said...

Hey, Charlie! Thanks, I've read your comment and the nice words on your cool free gaming blog! You do a great job in that one! I think free and opensource game "industry" is about to begin or it is florishing right now looking at the numbers of new projects. Yeah, and we got great many cool tools to build our games! JMonkeyEngine is just one of the many, and it is pretty well made! :) About support, I think the project is still in too early period to begin multi developer status. A firm first iteration must be finished in all parts of the framework before getting other creative people on the project! So later I may be in need of your help, for now I thank your blogging about free games and among them jcrpg! If we get to a better state I will release a demo version, and then ... who knows, a bit of trumpeting around will be cool! :-D