I've run through some parts of the blender quickie tutorial, and feel much better related to this software. I could create a clumsy piece of textured wall.. :) Ugly, I won't post in-game pictures. After that I found out how to set MaxToJme 3ds reader's texture url, so now jcrpg happily reads up the textures for the models. Although it doesn't display it correctly it's a step ahead. I had no more time today, that's all, folks!