I feel I am getting familiar with some aspects of Blender. With one door in the game it occurred to me how a RenderedSide element of the RenderedCube must contain complex data about itself to be able to display derived contents from a simple abstract Side of the Cube. Tough thinking ahead yet...
Wednesday, 6 June 2007
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4 comments:
Hey, despite the rawness of how this looks, I think it looks great.
It really reminds me of Might and Magic III, one of my favourite oldschool RPG's.
Keep it up! :)
-RS
Well yeah, it may smooth out a bit later, some blending here and there, but yes, expect my version to be old-school spiced with some modern aspects of the wonderful OpenGL! :) Thanks for posting your opinion!
Atyám ki vagy a mennyekbe
Melyik ajtón menjek be?
:)
Oh yeah, the all-time hit of the Tanktrap. Funny Cube. :) Your name relates to the philosophy of the game now.
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