Wednesday, 19 January 2011

Forum got skin, come drop a thread in the pub

Hereby I invite you to join the recently moved forums offtopic pub with an intro or about your experience with the game. It's got its new style set and modded for readability. I think it prety much resembles the ui of the game itself too, so glad i've found it on the 

Monday, 17 January 2011

Updated to ardor3d 0.8-snapshot

So to base out on developing the game again I've updated the 3d engine dependencies of jcrpg namely ardor3d (to 0.8-snapshot) + lwjgl (2.6.0). It was a long time ago when last time I did this, so I run into two issues one of which is already resolved (screenshots for save games were not taken). The other (far-away terrain rendering) will remain open for a while (unfortunately it's a big chunk of the visual appeal). For now we revert back to use the usual short distance terrain only. I'll try to catch up with ardor3d's steam powered progress in this and other areas (like atlas texture technique and animation), but right now i'd rather concentrate on dialog, trade and quest system as it was planned in some of the previous posts. In which regard I stand like a boarman in the dark, ain't I? ;) All the updated stuff are in SVN, so you can grab it and give it a go. Just use 'mvn install' in jCRPG-engine project, and use the respective sh/bat to run it.

Friday, 7 January 2011

Forum moving again... *sigh*

Well, as you might have noticed the jcrpg forum was down for a while. Unfortunately the server it was running on is dead and I decided to 'move' it to (So it's technically not the default hosted phpBB service provided by, but a fresh hand-installed to the web storage part of the project hosted by and the hosted mysql database.)

This means we second time lose the forum contents...bad news, but now I reckon that this is the final movement as will always be there to host it, just like the project. :) So the new URL is:

I'll try to at least fire up the old forum and move some parts manually or will try to find a tool etc. for it, but don't count on much more than moving bug reports and contribution threads in a quite blunt and simple way.

Well, also a big silence around the blog too, since long. Hopefully I'll get back into this business soon...fingers crossed. ;)