It's been a while. Well, I've stabilized positioning of encountered beings, put some turning to face the player in it and fixed some things here and there like adding an encounter acknowledging dialog (first primitive interactive menu in the game :-) ). So I thought it's time to unleash it. There's plenty of things to code that opened up while connecting things together in Ecology/Entity*/J3DMovingEngine/PlayerTurnLogic classes, so hard work ahead...closing up on encounter choices, skills, handling danger and combat situations...
Headlights: "Ecology System and ecology generation with 3 type of animal packs (gorilla, wolf, warthog) was added, Encounters' system draft version was implemented, World geography generation was boosted with Cave and River addition, Animated /rigged model loading (Gorilla), Text box log and choice box window added to UI elements, World map colorization was extended, 'UI ruining shadows' bug fixed."
Download, run and report back! ;-) See ya!
Sunday, 3 February 2008
The "Animal Outside" Release
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10 comments:
Simply ace.
Thank you, Mr. Freegamer! :-)
so cool. w0000000t!
Very nice!
Csak így tovább. ;)
Great that you like it, ppl! :-)
Whoa...This is freaking asome!
Thanks :)
I just met naked warthogs, and they're staring at me!
That being said, great work :) Wish I knew enough Java to help out :(
Great job! WOOO! ;-)
Keep up the good work! :)
Did I stumble upon some debugging feature?
http://vadimuses.googlepages.com/snapshot1.jpg
Yes, this is displaying the normals. :-)
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