Sunday, 3 February 2008

The "Animal Outside" Release

It's been a while. Well, I've stabilized positioning of encountered beings, put some turning to face the player in it and fixed some things here and there like adding an encounter acknowledging dialog (first primitive interactive menu in the game :-) ). So I thought it's time to unleash it. There's plenty of things to code that opened up while connecting things together in Ecology/Entity*/J3DMovingEngine/PlayerTurnLogic classes, so hard work ahead...closing up on encounter choices, skills, handling danger and combat situations...

Headlights: "Ecology System and ecology generation with 3 type of animal packs (gorilla, wolf, warthog) was added, Encounters' system draft version was implemented, World geography generation was boosted with Cave and River addition, Animated /rigged model loading (Gorilla), Text box log and choice box window added to UI elements, World map colorization was extended, 'UI ruining shadows' bug fixed."

Download, run and report back! ;-) See ya!

10 comments:

Free Gamer said...

Simply ace.

pzi said...

Thank you, Mr. Freegamer! :-)

Anonymous said...

so cool. w0000000t!

Anonymous said...

Very nice!

Csak így tovább. ;)

pzi said...

Great that you like it, ppl! :-)

Anonymous said...

Whoa...This is freaking asome!
Thanks :)

Anonymous said...

I just met naked warthogs, and they're staring at me!

That being said, great work :) Wish I knew enough Java to help out :(

RazorC said...

Great job! WOOO! ;-)
Keep up the good work! :)

Vadim Peretokin said...

Did I stumble upon some debugging feature?

http://vadimuses.googlepages.com/snapshot1.jpg

pzi said...

Yes, this is displaying the normals. :-)

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