"Base geographies (Mountain, Plain, Forest) were refactored to point height calculated tile generation. Cave and River were rewritten to be compatible with the modified base geographies. Farview mode was refactored and beautified based on new geographies. New configuration parameter called RENDER_DISTANCE_FARVIEW was added. World generation was extended with rivers and caves. The demo game is now running in the generated world." Download, test and report!
Friday, 21 December 2007