Sunday, 16 December 2007

First round geo facelift completed

Yeah, perfection is a must. We got close to it: smithing on the ground component models and hours and hours of experimenting with the optimal height point geography generation plus the refactoring of all the classic geographies like Plain, Mountain, Forest resulted in a much varied environment full of slopes and levels to explore! :) Thus we are now in the second round: to beat the river and cave into its place...gee, hard work ahead! Maybe meaning another big refactoring to come... Shots depict now a bit of the varied climate with a small mountain part plus the new "next gen ground code" plains and forests. ;-)

1 comment:

Charlie said...

That looks fantastic!