Friday 17 October 2008

Small steps - shaders, bugfixing, integrating contributions

A short list what's being done: I've been working to provide normal maps for already used textures with gimp's normal map plugin. It's not as good as I would like it, but it's usable with some experimenting. A few bugs (like slowly flying arrow/knife bug) on the list has been hunted down meanwhile. Parallax Shader has got some improvement like pointlight/attenuation support. Also tidbit has provided his nice new model green lizard (labeled 'Lizzie' on the forum :)) with a texture and after some community feedback and eyeballing it has become a part of the SVN repository! :) Thanks go to tidbit, and ppl on the forum!

If you happen to be good at 2D texture creation (for 3d models), and/or have talent or already created normal/specular map textures for some generally usable textures + you would like to help jClassicRPG then it would be highly appreciated if you help the project with some new wall etc. textures with normal/specular maps.

Also animators would be much welcome as we have multiple models that would need rig and/or animation! Come visit to forum for more info.

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