tidbit's continuously contributing miscellaneous models/textures that the project is in need of. Great job! Nice new textures for the misc objects, a new cyclops model, new pavilion for the storage area, fence, trunk-bench etc. I'll try to integrate them all as time passes. You can check the shot of the already integrated part.
Currently the main focus of my dev time is to create the randomly generated dungeon/labyrinth parts that will be scattered around the world of the game. Planned to be infested with monsters and loaded with ancient treasure. First the abstract generation part has to be perfected. Currently it's just starting to shape up but it's graphics is quite ugly. For this a new art concept is under work as well.
Thursday, 25 September 2008
More of tidbit's contributions + Work on Dungeon/Labyrinth
Labels:
3d,
contribution,
hardcoding
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