Showing posts with label fixpack. Show all posts
Showing posts with label fixpack. Show all posts

Monday, 7 June 2010

MacOS hotfix for crash in shader loading

If you run into shader problems on your Mac, plese use this new fixpack (unzip in game's dir overwriting all the stuff): link. Probably other nvidia owners might be affected by this, if you get an error in your log related to 'mod' (modulo), try this hotfix.

Saturday, 5 June 2010

Fix pack download is available

Fix pack for 'Almost Pristine' release is here for you to download and test!

Fixing a few things:

- MacOS nVidia crash (const int in shaders for float values are not acceptable with MacOS nv driver)
- Background terrain color flickering with nvidia cards
- Depth of field shader for lower precision cards is now working, without blurring whole screen
- Zooming unit texts are now not oversized after multiple zooming
- Adding missing binary cache for OBJ models
- Mouse look is now switched OFF when entering combat

Thanks for all your testing. Please give this fix pack another try soon, so I can roll out and announce the release later for major publicity (happypenguin, freshmeat etc.) as well...

Grab the package, unzip it in the game's folder, overwriting all (including your jCRPG-engine dir and all its content). This one is only for the latest release.

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