tag:blogger.com,1999:blog-1250577327447168114.post4972710995253230778..comments2023-10-18T04:19:14.160+01:00Comments on jClassicRPG - Developer Blog: Mountain Village - heavy geo tweaking and suchpzihttp://www.blogger.com/profile/15941878855697739731noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-1250577327447168114.post-16808006594863193802008-04-14T18:26:00.000+01:002008-04-14T18:26:00.000+01:00Go go go! Dont stop now mate!!!! :-)Go go go! Dont stop now mate!!!! :-)Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1250577327447168114.post-85954874270884719302008-04-13T22:28:00.000+01:002008-04-13T22:28:00.000+01:00Forgot to mention that all this is in the SVN with...Forgot to mention that all this is in the SVN with the new fix I've made for save/load which was rendered unusable by economy (now population residences are transient, not saved and onLoad they are added) and an error in ecology generation (entity description was instantiated unnecessarily). also TreeLocators are rebuilt onLoad to make the saved XML even smaller. I've cut down the erroneous 15MBytes of xml to the norma 2-2,5 MB.pzihttps://www.blogger.com/profile/15941878855697739731noreply@blogger.com