tag:blogger.com,1999:blog-1250577327447168114.post3261437793087049485..comments2023-10-18T04:19:14.160+01:00Comments on jClassicRPG - Developer Blog: Testing higher polygon humanspzihttp://www.blogger.com/profile/15941878855697739731noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-1250577327447168114.post-53808536365477808172007-08-13T13:09:00.000+01:002007-08-13T13:09:00.000+01:00Surely there must be some kind of code for human d...Surely there must be some kind of code for human details, and if there is a code for that there must be tools for use those things. So basically, yes, there will be things like that, although don't know exactly how they will work. There will be some specialized code for creating human JME Nodes, such code that can replace things on models like this one... complex thing for sure.. :-)pzihttps://www.blogger.com/profile/15941878855697739731noreply@blogger.comtag:blogger.com,1999:blog-1250577327447168114.post-12152844965771627882007-08-13T13:04:00.000+01:002007-08-13T13:04:00.000+01:00Do you plan to include a character design section?...Do you plan to include a character design section? I think about a basic character selection tool for players.<BR/><BR/>Would be nice to provide such tools for game creators that use your framework later. It should provide a way to setup basic character features like race/skin and hair color/face details.Anonymousnoreply@blogger.com